Post-gameplay Blogging :(

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Just read my last post. It reads as badly as the staccato fire from my Obokan automatic rifle (which often gets jammed, by the way). Maybe, that's why walkthroughs are stylistically so deficient: they are written immediately after finishing a game in that strange dazed frame of mind that I'm struggling to shake off. I am going to have to set a precedent by writing a walkthrough that will be published in essay anthologies. Keep dreaming Souvik.

Perhaps Jim Rossignol or Tom Chick could be considered good examples of game writing. Will have to ask them if they've written anything immediately after finishing a game.

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