A Dialogue Indeed
This is a belated posting and I sincerely apologise. A few quick comments on my all too brief chat with Stephan Juergens who presented a paper at the Dialogue conference on the 23rd of May. I was the discussant for his paper at the conference and here is a brief summary of what we spoke about (or rather planned to speak about - we ran out of time!) These are just notes from Stephan's emailed comments with my own glosses - more like a research log, i guess......................
SM: Interactive art ... i will start a discussion linking your paper to other kinds of interactive art - will ask for a definition of the limits of interactive art (if any)? Are computer games interactive art or Second Life?
SJ: Interesting question... in my perspective computer games can be art if used by an artist as a form of expression. Today artists use any kind of platform, medium or material to work with, why not computer games? It all depends on the artistic vision, I guess.
As far as Second Life is concerned, it is rather a platform, which allows you to interact with all kind of intentions, commercial, artistic and otherwise.
SM: I am curious about the cyborgian nature of the interactive artist - how much is he/she part of the machinic?
SM: Is the technology a prosthetic element to the dance itself?
SM: Could you comment on the other aspect where the machine and user produce 'art' on different levels? I am thinking of a game using dancemats such as Dance Dance Revolution or music videogames like Guitar Hero.
SM: machinic agency... Is there a difference between interaction and agency? How does machinic agency work with conceptions like 'free will' that are implicit in some discussions of agency?
SM : The software agent: I am reminded of Weizenbaum's Eliza - is Eliza an agent in the sense that 'she' carries out a dialgoue with her interlocutor (sometimes pretty convincingly).
SM: would you like to say more about the human-computer complex?
SM: what is the reaction to such interactive art in the more conventional areas of performance studies (dance, especially).
......................
Well, there you go ... the ravages of time and a week spent in reworking a chapter does so much to the memory. We continued the conversation in the pub and unfortunately Mr Guinness took some of it away with him!
So this is more than a dialogue , then: it's on one-level a dialogue between me and Stephan and on the other, one between me-at-the-present-moment speaking myself-a-week-ago (and i expect Stephan is somewhere around, interjecting, interrupting and correcting).
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