2nd CFP for PhD seminar: "Worlds, Stories, and Games"
Souvik Thursday, March 03, 2011This one's a cfp from Sebastian Moering. The guys at ITU Copenhagen have decided to have yet another stab at the contested ideas of storytelling in videogames. I mean, come on, everyone knows videogames tell stories. Yes, they tell them differently and because they started as pure fun, academics in the Humanities avoid them. They also avoid pariah literary scholars like myself who try to say that some of their precious texts are actually like videogames. I'm used to that by now. I'm also used to people claiming that games are games and nought else. Instead of bothering overmuch, I've been investigating and building alternative mechanisms of critical analysis that literary criticism does not provide. I've also been arguing the case for introducing these mechanisms into literary analysis so that we learn more about how narrative, in general, works. Anyway, to return to the cfp from my manifesto. Take over, Sebastian. Ludus ex is at your service.
Just before handing over the mike, are people who have completed their PhDs allowed? I love Copenhagen and also the chance of the very lively debate that Espen Aarseth's presence manages to inspire. Better check my calendar just in case. If you are a PhD researcher working on videogame narratives, please pack your bags ... DON'T MISS THIS!
'Literature is a combinatorial game that pursues the possibilities implicit in its own material [...] but it is a game that at a certain point is invested with an unexpected meaning' - Italo Calvino